We've renamed the unit Orshot bills in: renders are now credits. This is a change in terminology, not in what you get — your plan's capacity, your pricing, and the API are exactly the same as yesterday.
The Change
Previously, 1 image/pdf page/or a video second used to consume 2 renders, which was confusing. Now, 1 image/pdf page/or a video second consumes 1 credit. In gist, 1 credit is 2 renders.
It doesn't change the number of images, pdfs or videos you can generate in your plan, it just renames the billing unit to simplify understanding.
The new model
One credit always means one thing:
| You generate | Previously | Now |
|---|---|---|
| Image | 2 renders | 1 credit |
| 2 renders per page | 1 credit per page | |
| Video | 2 renders per second | 1 credit per second |
No multipliers, no per-format math, no surprises. A 10-second video is 10 credits. A 5-page PDF is 5 credits. An image is 1 credit.
Nothing about your plan changed
Every quota now shows half the number with identical value:
- The free tier's 60 renders is now 30 credits — same 30 images
- A plan with 3,000 renders is now 1,500 credits — same 1,500 images
- Prices, rate limits, features, and overage behavior are all unchanged
If your usage page looks like the numbers halved overnight: they did, and so did the cost of everything you generate. Nothing was taken away.
Why we did this
"Render" meant well, but it made you do math: an image was 2 renders, a PDF page was 2 renders, a video second was 2 renders. Every time you compared us to another tool — most of which price in credits — you had to convert.
Now the unit matches the industry standard and maps 1:1 to what you actually produce. We think it's the simplest credit definition out there.
For developers: zero breaking changes
The API is untouched. Fields like renders_used and render_count still return the same values they always did — they count renders, and 2 renders = 1 credit. No endpoints, parameters, or responses changed, so nothing in your integration needs updating. The mapping is documented in Credit Usage.
One small detail: in your logs, historical activity may show half credits (like 15.5) — that's the exact conversion of old render counts, kept accurate rather than rounded.
Questions? Hit the chat button — I'm usually the one answering.



